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ONLINE GAMIFICATION
The application of game-design elements and game principles in non-game contexts. It can also be defined as a set of activities and processes to solve problems by using or applying the characteristics of game elements. Wikipedia
Online Gamification: Project
Promoting SDL
Persistence and Motivation
Reduce fear of failure and create Flow
Scaffolding
Student directed path to “winning”
Article: Using Gamification to Enhance Self-directed, Open Learning in Higher Education
Online Gamification: Text
Online Gamification: Text
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